In OnSkull Games' cozy organizing simulator Wand & Order: Tidy up the magic shop!, you spend hours sorting through thousands of scattered tarot cards, wands, and potion bottles. While sorting is the main objective, side cleaning tasks scattered across the shop provide critical perks. Among the most valuable interactables in the game are the mushroom pots.

Unlike ordinary decorative flower pots that simply check off room objectives, Wand and Order mushrooms directly unlock permanent movement speed upgrades for your character. Understanding where these pots are located and how to activate them will drastically cut down your traversal time across the shop.

What Do Mushrooms Do in Wand and Order?

When you first explore the shop, your default walking speed is relatively slow. Because you will be constantly pacing between scattered piles and distant display shelves, increasing your movement speed is essential for completing rooms efficiently.

Interacting with mushroom pots yields two distinct rewards:

  1. Movement Speed Upgrades: Once a mushroom pot is properly hydrated, the mushroom blooms (often turning red or spawning interactive particles). Interacting with or eating the mushroom unlocks a movement speed boost (such as Movement Speed Level 1 in Zone 1, followed by an additional boost in Zone 2). This allows you to walk noticeably faster while hauling items.
  2. Steam Achievement: Watering your very first mushroom pot unlocks the official achievement Swift Apprentice ("Water the first mushroom pot"). This is distinct from Bloom Service, which is awarded for watering a standard flower pot.

Additionally, grabbing all movement enhancements—including the mushroom speed upgrades, the double jump, and the dash—is required if you want to earn the Unstoppable Apprentice achievement ("Unlock all mobilities").

How to Water and Consume Mushrooms

Many new apprentices make the mistake of clicking directly on the dry, shriveled mushrooms with empty hands or an unprimed watering can, resulting in nothing happening. Activating the mushroom requires a specific sequence of actions:

  1. Locate the Cleaning Supplies: In each zone, look for the supply area or utility closet to grab the watering can.
  2. Fill the Watering Can: The watering can does not start full. Carry it to the nearest running water fountain or basin and interact with the stream to fill it up.
  3. Water the Mushroom Pot: Approach the pot and cast the watering interaction over the mushrooms. The shriveled fungi will revitalize and change color.
  4. Collect the Speed Upgrade: Do not just walk away after watering! Step close to the blossomed mushroom and press the interact button to pick or eat it. A notification will confirm that your movement speed has increased.

Mushroom Locations and Upgrades by Zone

The mushroom mechanic appears across the stages as you progress through the shop's expanding areas.

ZoneArea NameMushroom LocationPrimary Reward
Zone 1The Archives (~470 Items)In the back room along the botanical pathway near the standard plantsMovement Speed Level 1 & "Swift Apprentice" Achievement
Zone 2The Wand Workshop (~1,300 Items)Tucked directly behind the main shop counter / desk areaMovement Speed Level 2 upgrade

Zone 1: The Archives

After causing the initial tornado disaster with your starter spell, grab the watering can from the closet and run toward the water source near the entrance. Fill the container, water the four surrounding flower pots to progress room objectives, and pour water onto the mushroom pot. Pick the revitalized mushroom to gain your first speed upgrade before settling into sorting the tarot cards.

Zone 2: The Wand Workshop

Upon entering the workshop, immediately grab the watering can on the right side and top it off at the closest water basin. Head behind the center desk where the second mushroom pot sits. Hydrate it, drop the can with your drop key, and consume the mushroom. This second boost stacks with the movement mechanics you find in hidden chests, such as the double jump upgrade.

Mushroom Speed Tactics for Speedrunners

For players attempting the Beat the Clock achievement (winning the entire game in under 3 hours solo), optimizing mushroom collection is a mandatory opening step:

  • Day-One Upgrade Priority: Community speedrun routes recommend grabbing the watering can, filling it, and claiming the mushroom speed boost within the first two minutes of entering both Stage 1 and Stage 2.
  • Minimizing Downtime: You do not need to return the watering can to its cabinet after hydrating the mushrooms. Simply right-click or use your drop bind to leave it on the floor immediately after the mushroom blooms.
  • Synergy with Spells: Movement speed directly accelerates your pacing during early room phases when powerful automated sorting spells—like high-tier Magnet or max-level Guide—are still on cooldown or not yet unlocked.

Troubleshooting Mushroom Issues

If you run into issues while handling mushroom pots, keep the following quirks in mind:

  • No Interaction Prompt: If clicking the mushroom does nothing, ensure your watering can actually has water in it. An empty can will splash no droplets and cannot trigger the growth animation.
  • Visual Glitches Upon Reloading: On the Steam community forums, players have noted that if you save, exit, and reload Zone 1 or Zone 2, the mushrooms may visually appear dry or unwatered again. However, check your objective counter; the game generally retains the completed status of the watering task even if the 3D model resets its visual state.
  • Objective Counter Tracking: Watering mushrooms counts toward your room's general maintenance tallies alongside cleaning dirt piles with the broom, wiping down picture frames with the sponge, and removing cobwebs. Ensure you finish all secondary maintenance tasks before heading through the exit portals to avoid incomplete zone errors.