In Wand & Order: Tidy up the magic shop!, vertical movement becomes a major factor once you transition from sorting tarot cards to organizing thousands of wands. The Wand and Order double jump is an essential mobility upgrade that allows you to scale high ledges, navigate the multi-tier workshop, and reach hidden chests containing vital inventory upgrades.

This guide outlines exactly where to find the double jump ability, how to solve the environmental clue leading to its key, and how to use it immediately to boost your carrying capacity.

Where to Find the Double Jump in Wand and Order

The double jump upgrade is located in Zone 2: The Wand Workshop (~1,300 items). Unlike spell abilities that you buy with points earned from completing rows (such as Magnetic Vacuum or Auto-Place), physical mobility perks are locked inside hidden chests scattered around the shop.

To unlock the double jump, you must find and open the blue chest:

  1. Find the Bust: Head to the lower floor of the workshop and locate the matching bust statue on display.
  2. Grab the Blue Key: Interact with the bust. The key for the blue chest is hidden directly underneath it.
  3. Open the Blue Chest: Take the key over to the blue chest and unlock it.

Once opened, you will receive the double jump mobility ability, accompanied by a distinct cartoonish spring sound effect.

How the Double Jump Mechanic Works

Once unlocked, pressing your jump key a second time while airborne allows you to perform an extra mid-air leap. This upgrade carries forward into subsequent areas like Zone 3 (The Alchemy Lab), ensuring you keep your mobility progression.

Player discussions and community feedback on the Steam forums highlight a few details about its handling:

  • Traversing Floors: The ability is designed to let you leap onto tables, reach elevated shelves, and jump up to the second floor or raised alcoves without taking the stairs.
  • Jump Height Mechanics: On community forum threads, players have discussed inconsistent jump heights when attempting to reach high perches. While some players suggest holding the jump button for maximum vertical reach, others reported that holding or tapping produces identical heights. If you struggle to clear a specific ledge, try jumping from an elevated surface like a nearby table or railing rather than flat ground.
  • Momentum: Some players note that horizontal momentum decreases significantly when you jump, meaning precise alignment toward ledges is critical when aiming for upper alcoves.

Using Double Jump to Get the 10-Item Carrying Capacity

Unlocking double jump is mandatory if you want to expand your inventory size in Zone 2. By default, your homunculus can only hold 6 items at once, which makes sorting 1,300 wands slow. With double jump, you can reach the green chest to upgrade your capacity to 10 items.

Follow these steps immediately after opening the blue chest:

  1. Pick up the Green Key: Face the blue chest, then turn diagonally to your left. The green key sits on a nearby table.
  2. Spot the Upper Alcove: Pick up the green key, turn around to your right, and look up toward the ceiling. There is a secret opening and platform on the upper level.
  3. Double Jump Up: Use your new double jump power to leap directly onto the upper platform.
  4. Unlock the Green Chest: Open the green chest to drink the upgrade potion, instantly expanding your maximum carrying capacity from 6 items to 10 items.

Mobility and Chest Upgrades in Wand & Order

Mobility upgrades work alongside point-based cleaning spells to speed up your room clearing. Finding all mobility upgrades also works toward unlocking the UNSTOPPABLE APPRENTICE Steam achievement.

ZoneUpgrade Item / AbilityChest TypeKey LocationPrimary Benefit
Zone 1: The ArchivesCobweb SpellWooden ChestHidden behind plants / room clutterBurns spider webs cleanly across the shop
Zone 2: The Wand WorkshopDouble JumpBlue ChestUnderneath the bust statue on the ground floorGrants mid-air jumping to reach upper platforms
Zone 2: The Wand Workshop10-Item Carry CapacityGreen ChestOn the table diagonal-left from the blue chestRaises carrying limit from 6 to 10 wands

Frequently Asked Questions (FAQ)

Can I get double jump in Zone 1?

No. Zone 1 (The Archives) only contains the starting cobweb cleaning ability. Double jump is exclusive to Zone 2 (The Wand Workshop).

Does double jump stay unlocked in Zone 3?

Yes. Both abilities and spells carry over between zones, so you will have double jump available in Zone 3.

What should I do if I cannot reach a ledge with double jump?

If you are unable to clear a ceiling hole or second-floor ledge from the floor, reposition your character on top of a nearby piece of furniture, counter, or display case before initiating your first jump.