In Wand & Order: Tidy up the magic shop! (or simply Wand and Order), Zone 3 (The Alchemy Lab) tasks you with sorting over 2,200 potions, jars, and tin cases across a massive multi-level facility. Navigating this vast space is much easier if you track down the hidden power-up chests scattered across the area.

Level 3 contains two locked chests, each requiring a dedicated key hidden nearby. Opening both chests rewards you with the Dash ability and the final inventory upgrade, Carry Capacity 2. Here is everything you need to know to locate both keys and claim their upgrades.

Overview of Level 3 Chests and Powers

Before attempting to access the chests in Zone 3, you must have unlocked the Double Jump ability from Level 2 (The Wand Workshop). Both chest platforms in the Alchemy Lab are positioned high up and cannot be reached with standard jumps.

Additionally, your movement speed is automatically upgraded to Movement Speed 2 upon starting Level 3, giving you baseline mobility to traverse the lab.

Chest AbilityKey LocationChest LocationUpgrade Effect
DashHidden behind the Dog paintingHigh balcony platform (requires Double Jump)Unlocks a forward dash mechanic for fast traversal
Carry Capacity 2Resting on a corner lab tableUpper wall ledge (requires Double Jump)Expands carrying inventory from 10 items to 15 items

Key 1: Dog Painting (Dash Power)

The first chest in the Alchemy Lab rewards you with the Dash ability, which allows you to burst forward across the floor to pick up potions and ingredients much faster. Players in community discussions often refer to this as the "purple key."

Finding the Key

  1. Locate the framed painting of a dog hanging on the wall of the Alchemy Lab.
  2. Interact directly with the painting. The key will dislodge from behind the frame and drop onto the table or surface directly beneath it.
  3. Interact with the dropped key to pick it up.

If interacting with the dog painting does not trigger immediately, players have noted a scavenger hunt sequence tied to the chest clues: inspect the chest first, check the candelabra, check the fountain drawings, and then return to click near the bottom edge of the dog portrait.

Reaching the Chest

  1. With the key in hand, head toward the upper balcony area on the Sun side of the lab.
  2. Look for the elevated ledge where the locked chest sits.
  3. Use your Double Jump to scale the vertical opening and reach the platform.
  4. Interact with the chest to unlock it and drink the potion inside to unlock Dash.

Key 2: Lab Table (Carry Capacity 2)

The second chest in Zone 3 provides Carry Capacity 2, boosting your inventory limit from 10 items to 15 items. This upgrade is critical for the Alchemy Lab because small bottle rows require up to 15 matching containers.

Finding the Key

  1. Scan the workshop desks on the main floor of the Alchemy Lab.
  2. Look for a lab table positioned near the wall decor (often identified by players as being near the raccoon artwork).
  3. The key (frequently referenced in discussions as the "green key") rests flat on top of the desk.
  4. Interact with the key to add it to your inventory.

Reaching the Chest

  1. Head to the corresponding chest location in the Alchemy Lab.
  2. Identify the alcove platform positioned high along the upper wall.
  3. Execute a Double Jump from the surrounding structures to climb onto the elevated ledge.
  4. Interact with the chest using the table key, then consume the potion inside to instantly raise your carrying capacity to 15 items.

Tips for Navigating the Alchemy Lab

The third zone is substantially larger than the previous two levels, featuring a mirrored layout that can easily disorient players:

  • Differentiate Sun and Moon Sides: The lab is split into two halves. The Sun side features warmer orange and yellow lighting, while the Moon side is bathed in a distinct cool blue tint. The chests and study desks are located on the Sun side.
  • Double Jump Is Mandatory: If you rush into Level 3 without having opened the chests in Level 2, you will not be able to reach either chest platform. Ensure you have Double Jump active before searching high platforms.
  • Combine Dash with Auto-Placement: Once you claim Dash and max out the Guide/Auto-Place spell tree, you can sprint between shelves and instantly deposit stacks of 15 items without manually placing each jar.

Frequently Asked Questions (FAQ)

Why won't the dog painting drop the key?

Some players report that clicking the dog painting does not work on the first try. You can resolve this by inspecting the locked chest first, checking the candelabra and fountain clues nearby, clicking specifically near the lower frame of the painting, or reloading your save file at the start of Stage 3.

Can you finish Level 3 without finding the chest keys?

Yes. Both Dash and the Carry Capacity 2 upgrade are optional secret unlocks. However, completing the sorting objectives without them takes significantly longer, as you will be limited to 10 held items and standard movement speed.

Where do you get the Double Jump needed for Level 3 chests?

Double Jump is found in Level 2 (The Wand Workshop). Its key is hidden beneath an interactable bust statue, and the chest is opened with that key.